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Hyperx cloud orbit s
Hyperx cloud orbit s




hyperx cloud orbit s
  1. #Hyperx cloud orbit s drivers
  2. #Hyperx cloud orbit s manual
  3. #Hyperx cloud orbit s full
  4. #Hyperx cloud orbit s windows 10
hyperx cloud orbit s

#Hyperx cloud orbit s full

The mic on the Orbit S is surprisingly good, providing clear and unusually full sound that only falls short of a dedicated mic in bass response. This perceived limitation won’t be an issue if you simply use the headset with your gaming PC via USB Type-C or Type-A, of course, but it’s worth noting. The sound never really got loud, making the experience a little less dynamic overall. I’ll describe it this way: on battery the Orbit S seemed restrained. So why is this?Īs the analog mode relies on battery power for its amplification, and given the nature of planar magnetic technology (it likes plenty of clean power) just how powerful a battery-powered onboard amp might be is going to affect the experience. Simply put, the sound was more powerful when connected via USB than with this optional 3.5 mm analog input, and I felt that these could stand to be more dynamic and with greater sound levels when on battery. Using the included cable to test out some smartphone audio I heard the voice in the headset announce that I was using the “aux” input, and I got started. Now we’ll move on to 3.5 mm analog audio, which was a slightly different experience. It’s as well implemented here as in most headsets I’ve tested, and I have no complaints.

hyperx cloud orbit s

Surround audio when gaming was about what you would expect from a virtual 7.1-channel headset, with pretty convincing wrap-around audio that is better from front-to-side than it is side-to-rear. In short: buy these for accuracy and clarity, not for listening to Billboard top 40 music. (I won’t use audiophile jargon like transient response and micro-dynamics, but yeah, that’s what I’m trying to describe here.) They certainly have a very flat frequency response, and while a “smile” EQ (boosted bass and treble, less midrange in the middle) is pretty common even with other HyperX headsets, these do not exhibit this.

#Hyperx cloud orbit s drivers

The Cloud Orbit S produces audio that is clean and precise, offering a level of detail that, while different from dynamic drivers in a subtle way at first, becomes more noticeable over time. On the MacOS side of things the headset shows up as a 24-bit, 8-channel output as well, and each channel’s level can be individually adjusted in the Audio MIDI Setup.

#Hyperx cloud orbit s windows 10

Hopefully sound adjustment will be addressed in a future software update.Īs to OS-level sound properties, the Cloud Orbit S presents itself to Windows 10 as a native 8-channel audio source with 24-bit, 48 kHz sound.

#Hyperx cloud orbit s manual

There isn’t a manual EQ option here, either, which seems like an oversight. Moving over to the sound mode tab, on the other hand, left a lot to be desired as this tab was mostly blank space, providing no visual feedback of exactly what had been changed when switching between “default”, “FPS”, and other available modes. This functionality could be used as an alternative input method for gamers with limited mobility or used as an advantage by having additional head gesture inputs available.” “The headset also provides a gesture control feature that can be paired with the HyperX Orbit S software to map head gestures to equivalent keypresses on a keyboard. Another aspect of this technology is the ability to map keypresses to head movements, creating some interesting possibilities. The head tracking that enables the 3D effect feels very accurate, and the ambience of this virtual environment can be adjusted to make the space feel larger.






Hyperx cloud orbit s